Blade Masters are masters of swords.
They can switch between two stances in battle freely. Their swift and agile Carved Blade is excellent at dodging and chasing down enemies.
On the other hand, their Odachi is a heavy hitter featuring charged attacks and counterblows. In this stance, a Blade Master can continue fighting for a while even after sustaining fatal damage
Blade Masters are one of the 4 starter classes of Dragon Raja. They are an entirely close combat class with 2 stances. Class changes can be performed by the NPC Cygnet <Class Transfer> at Cassell College (318, 346) at the cost of gold. Gold required for Class Qualification increases after each unlocked class, but transferring classes won't cost any gold.
Blade Masters use physical attack, AP, and fire attack. General stats are concentration, strength, and insight.
Each skill has different durations, percentages, target limits, and cooldowns dependent on the skill level.
Blade Masters have 2 stances: Meitou and Odachi, Meitou being the smaller and Odachi being the larger. Multiple skills have replaceable 2-part skills.
|Sakura Slay||The petals fall, spring has gone, yet none have returned.
Charges at target, dealing physical damage to target and nearby enemies. Target explodes if Cherry Blossom present, causing nearby enemies to sustain physical damage and reduce movement speed while triggering Ephemeral Beauty.
|Ephemeral Beauty||As sad as when the first flower withers, is a soul that never meets its mate.
A wide area slash that deals physical damage to enemies. Damage dealt increases with Sakura Slay level.
|Blossom Dance||What fine wine and poem goes with sakura, what fine clothing.
Suddenly bursts forward and covers a small area with a slash that deals physical damage to nearby enemies and inflicts Cherry Blossom effect temporarily.
|Moongazer||What a way to watch the full moon.
A quick flick that deals physical damage to enemies in a small area and inflicts aerial. Can trigger Wane when aerial is triggered.
|Wane||The waning moon will be the last thing you see.
Deal physical damage to enemies in front. If enemies is already in aerial, aerial time is reset. Damage dealt increases with Moongazer level.
Actiate to replace Moongazer
|That's it? Too slow, too slow!
Charge at the target, dealing physical damage to a target and nearby enemies, inflicting delay momentarily. Triggers Counter Wave when delay is triggered.
|Counter Wave||Counter and break.
Lift the target and throwing them to 6 meters behind the player, dealing physical damage. Damage dealt increases with Flash level.
|Void||Empty mind, empty tears, one with the world.
Gain increased dodge, movement speed, dual defense, and gain super armor temporarily. A counter attack is triggered whenever an attack from an enemy within the area of effect is dodged.
|Red Lotus||The fire of the red Lotus shall cleanse the world.
Deal physical damage to enemies in a straight line, and switch to Odachi form. Attacks inflict Burn.
Activate to replace Red Lotus
|The breath of Yukihime freezes all.
Deals a straight line of physical damage to enemies and switches into Odachi form. Attacks slow movement speed with a chance to freeze.
Activate to replace Red Lotus
|Let the thunder shock the world.
Deals a straight line of physical damage to enemies, and switches to Odachi form. Attacks slow enemies with a chance to shock.
|Roundhouse Skill||Spin, kill, destroy.
A 2-stage whirling cleave that knocks enemies in front, dealing physical damage and inflicting delay. Current Odachi element will inflict additional burn, chance to freeze, or chance to shock.
|Azure Moon||The moon's rays will be the last thing you see.
A leaping slash that deals physical damage tp enemies in front, knocking them back 7 meters. Can trigger Diagonal Slash on hit.
|Diagonal Slash||The swing of the blade is not with the wails of the vanquished.
Charge at the target, dealing physical damage to the target and nearby enemies. Damage dealt will increase with Azure Moon level. Current Odachi element will inflict additional burn, chance to freeze, or chance to shock.
|Mist Posture: Moon Shatterer||Block attacks, damage resistance increased momentarily and immune to most control effects. If attacked while skill is in effect, can trigger Second Maneuver: Moon Shatterer.|
|Second Maneuver: Moon Shatterer||Performs a charge against a target for up to 12 meters away, inflicting aerial on enemies.|
|Mist Posture: Landslide
Activate to replace Mist Posture: Moon Shatterer
|As steady as a mountain.
Block attacks, damage resistance increased momentarily and immune to most control effects. If attacked while skill is in effect, can trigger Hidden Move: Moon Landslide.
|Hidden Move: Landslide||Perform a slash attack against nearby enemies, inflicting delay and reducing targets' physical attack.
Can be cancelled after some time by moving.
|Demon Rage||There is light at the end of the tunnel.
Go Berserk temporarily. If fatal attack is taken while Berserk, Naraka is triggered.
|Night: Aftershock||The red spider lily blooms in the night sky.
Throw Odachi and switch to Meitou form. Odachi creates a tremor where it lands after a moment, dealing physical damage to enemies and inflicts aerial.
|Berserk||Physical attack and damage dealt is increased, but damage taken increases.|
|Naraka||Temporarily resurrect, taking no damage. The player will die after a set time.|
|Machamp||Increases damage dealt temporarily. Can be stacked.|
The extent of each EX is dependent on player's EX level.
|Diamond Realm||EX creates a defense barrier, which enhances allies' dual defenses within the area. Defense boost effect lasts for extra 10 seconds after leaving the area. Also, the barrier grants 40% damage reduction against monsters. Allies' heal effect recieved increases by 30%. If Exited is selected to in talent enhancement, damage reduction effect will increase by 80%. 1 absorbing shield will be granted to each player every 30 seconds. The lower the target's current HP, the higher the shield's absorbing points, for a maximum is 2 times the initial.|
|Oberon||EX creates a barrier with a larger area on the spot, which enhances teammates' dual defense, CRIT. resistance by 15%, and grants 20% damage reduction effect. Allies within the barrier are immune to control effects. All buff effects extend for extra 3 seconds after leaving the barrier of Oberon.|
The extent of each talent is dependent on player level.
|Blossom Slash||Blossom Dance inflicts Cherry Blossom on all enemies. Can be stacked. Cherry Blossom explosion effect ignores target armor based on player AP.|
|Heavy Strike||All Odachi skill damage increased, incuding: Roundhouse Kill, Azure Moon, Diagonal Slash, Second Maneuver: Moon Shatterer, Hidden Move: Landslide, Night Sky(?), Turmoil(?).|
|Excited||Reduce incoming monster damage, and greatly increase hate dealt to monsters. Also reduces own damage, Diamond Realm effect is greatly increased.|
|Wind and Moon||When under Void status, each dodge increases Void duration. Can be stacked and subject to cooldown.|
|New Life||If Sakura Sky detonates Cherry Blossom, reduces Sakura Sky cooldown.|
|Fury||When using Second Maneuver: Moon Shatterer, go Berserk momentarily. This Berserk status does not trigger resurrection.|
|Cherry Blossom Snow||Each detonated Cherry Blossom increases Ephemeral Beauty. Can be stacked.|
|Moon Shackle||Moongazer triggers Wane on hit. If Moongazer inflicts aerial, Void damage is increased.|
|Rakshasa Dance||Releasing Roundhouse Kill, Azure Moon, Diagonal Slash, Second Maneuver: Moon Shatterer, Second Maneuver: Landslide, Night Sky will imbue players with Machamp and super armor temporarily.|
|Naraku||When Naraka resurrection is triggered upon taking lethal damage while Devil Rage is active, reset all skill cooldown and damage dealt.|
|Dragon Lord's Wrath||Power of Dragonblood in increased as HP is lost, with a maximum bonus. Below a certain percantage of HP, the player receives increased movement speed, dodge rate, and damage reduction.|
|Izanami's Dance||In Odachi form, damage dealt is increased temporarily. In Meitou form, movement speed and dodge rate is increased instead.|
The extent of each deep talent is dependent on player level.
|Find Weakness||5 Talent Points||AP efficiency increased.|
|Sakura Rain||3 Talent Points||Cherry Blossom effect can stack. Each stack on the target increases Cherry Blossom explosion damage but reduces base effect.|
|Agitation||5 Talent Points||When Cherry Blossom stacks a set amount, the explosion has a chance to inflict binging momentarily.|
|Weapon Flurry||5 Talent Points||In Meitou form, normal attacks have a chance to reduce Blossom Dance cooldown on hit.|
|Flower Story||2 Talent Points||Cherry Blossom explosions have a chance to not remove Cherry Blossom.|
|Aura Slash||5 Talent Points||Ephemeral Beauty throws a beam that moves in a straight line, reducing target's physical defense and reduces their movement speed momentarily.|
|Blade of Destruction||5 Talent Points||Increase damage dealt by Ephemeral Beauty.|
|Advanced Aura Slash||5 Talent Points||Blessed by Aura Slash, Ephemeral Beauty has a chance to inflict aerial.|
|Airborne Combo||3 Talent Points||Attack enemy with aerial, increasing damage dealt.|
|Meitou Mastery||5 Talent Points||All damage increased in Meitou form.|
|Quick Slash||3 Talent Points||Void counter damage increased and reduces target's movement speed momentarily.|
|Pursue||3 Talent Points||Flash has a chance to lower targets' dual defenses.|
|War Scar||5 Talent Points||Physical defense boost.|
|Excitement of the Hunt||3 Talent Points||When a target is killed, increase movement speed temporarily, and all cooldowns are reduced.|
|Final Showdown||3 Talent Points||When HP is below a certain percentage, damage dealt is increased temporarily. Subject to cooldown.|
|Fearless||3 Talent Points||When Final Showdown is activated, gain a bonus shield that absorbs massive damage. Subject to cooldown.|
|Survivalist||5 Talent Points||HP boost.|
|Sturdy||5 Talent Points||educes damage taken.|
|Shadow Concealment||5 Talent Points||Dodge rate increased.|
|CRIT. Resistance||5 Talent Points||CRIT. resistance rate increased.|
|Runic Affinity||3 Talent Points||Recovery runs and other buff runes trigger effect increased.|
|Shuffle||Slow resistance increased.||talent description|
|Swallow Move||3 Talent Points||Recover endurance whenever an attack is dodged. Subject to cooldown.|
|Dash||3 Talent Points||After using dodge, the player's movement speed is increased momentarily.|
|Heavy Force||5 Talent Points||Odachi charge attack damage increased.|
|Fire Essence||5 Talent Points||Physical attack increased.|
|Blazing Sword||5 Talent Points||Odachi fire enhancement burn effect can stack and gains bonuses based on player's fire attack.|
|Frost Breath||5 Talent Points||Normal attacks enchanted with ice have a heightened chance to freeze. Damage done on frozen enemies is increased.|
|Unstoppable||1 Talent Point||Roundhouse Kill damage increased.|
|The Mountain||1 Talent Point||Hidden Move: Landslide physical damage reduction effect increased.|
|Blunt||3 Talent Points||Odachi normal attack reduces target's physical damage temporarily. Can be stacked.|
|Rage||5 Talent Points||In Odachi form, damage dealt and movement speed is increased temporarily.|
|Turmoil||4 Talent Points||Chance to directly deal the corresponding effect.
Burn, freeze, or shock.
|Powerful Counter||3 Talent Points||When Mist Posture is used, blocking increases Second Maneuver: Moon Shatterer/Hidden Move: Landslide damage. Subject to cooldown and can be stacked.|
|Devil Might||5 Talent Points||Increases all damage when in Odachi form.|
|Dawn Light||3 Talent Points||When Mist Posture is activated, the player gains a shield momentarily.|